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Nightmare house 2
Nightmare house 2











nightmare house 2 nightmare house 2

Right away you can tell that something is definitely not right here and, of course, you’re the one who will go out there to find out what. Once you’ve gotten through the prologue, Nightmare House 2 starts up where you will find yourself awakening inside of a holding cell with padded walls and the door to freedom is unlocked. The map pretty much flows closely to the original and ends in a similar manner. Had a bit of a problem at the beginning area because of the darkness, missing a vital location to proceed and caused myself to search aimlessly in the wrong area. The fights against zombies however get stale quickly and it’s not exactly easy to avoid them either. The prologue as a whole isn’t too bad, definitely an improvement in many aspects where the design and effects come across better. Not much to go by really, but enough to recall similar events taking place before. Small instances eventually sparked my memory such as the room with mattresses and the usable key. I only vaguely remember the first part, also (poorly) reviewed here. This is done to make it link with the sequel much more closely and allows it to tie into the story that is soon to come. How long will it take for you to realise that escape is no longer an option? Wake up, it’s time for the real nightmare to begin.īefore you get to sink your teeth into the main dish, the prologue is your first course to feast on, which is a remake of the original Nightmare House, giving it a completely new visual make over with various changes to gameplay and other improvements. Soon it will be difficult to determine between a dream and reality. The story resumes with the player lost and confused inside of a hospital known as “Never Lose Hope” with no understanding of how you came to be there, except from a vague memory of the mysterious, haunting girl from Nightmare House.













Nightmare house 2